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FerioWorks

Real-Time Rendering Architecture Since 2009

Independent research and development in deterministic, scalable ray tracing systems.

FerioWorks is an independent development studio in Japan, built around a long-running interest in real-time graphics, gemstones, optics, and visual simulation.

What We Build

FerioWorks develops custom real-time rendering technology for interactive graphics and visual simulation.

• Real-time ray tracing and raster rendering
• Optical rendering of gemstones, minerals, and transparent materials
• GPU-efficient rendering of complex geometry and materials
• Interactive simulation and high-quality visual rendering

These technologies are not just research projects. They are used in real applications including RigidGems Museum and BURST NOIR.

The technology has also been demonstrated in real time on light-field displays using mid-range GPUs. At present, the primary limitation is not rendering performance, but the display hardware itself: current devices cannot fully reproduce the spatial and visual detail generated by the software.

Who We Are

Rigid Gems

Utilizing Ray Tracing Technology to Render Realistic Objects

Design Philosophy

Real-time ray tracing must scale.

Not everyone can afford extreme workstation GPUs.
Rendering systems should remain accessible, efficient, and deterministic.

Energy consumption and architectural coherence matter.

Closing Statement

FerioWorks is not focused on size.

It is focused on consistency, clarity, and long-term technical integrity.

Development continues.

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Rigid Gems

RigidGems Museum

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A gemstone collection game built with FerioWorks’ custom real-time rendering technology.

Mine rough stones, explore 59 minerals and more than 500 gemstone cuts, and build your own digital gemstone museum.

Available now on Steam.

BURST NOIR - Fireworks Simulator

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A real-time fireworks simulator built with FerioWorks’ custom graphics technology.
Create and customize firework displays, and experience them with high-quality real-time rendering.
Available now on Steam.

Then & Now

A comparison of Rigid Gems' evolution from 2009 to 2019.

We've been hard at work over the last couple of decades to bring you the best 3DCGI real-time ray-tracing rendering engine that's fully interactive.

Then & Now

Let's Connect

Joetsu, Niigata,

Japan

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©2026 by FerioWorks, LLC

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