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FerioWorks

Real-Time Rendering Architecture Since 2009

Independent research and development in deterministic, scalable ray tracing systems.

What We Build

FerioWorks develops real-time rendering architectures focused on:

• Transparent material simulation
• Deterministic ray tracing pipelines
• Scalable geometric complexity
• Mid-range GPU efficiency
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All systems are designed with architectural clarity rather than trend alignment.

Who We Are

Rigid Gems

Utilizing Ray Tracing Technology to Render Realistic Objects

Design Philosophy

Real-time ray tracing must scale.

Not everyone can afford extreme workstation GPUs.
Rendering systems should remain accessible, efficient, and deterministic.

Energy consumption and architectural coherence matter.

Closing Statement

FerioWorks is not focused on size.

It is focused on consistency, clarity, and long-term technical integrity.

Development continues.

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Rigid Gems

Then & Now

A comparison of Rigid Gems' evolution from 2009 to 2019.

We've been hard at work over the last couple of decades to bring you the best 3DCGI real-time ray-tracing rendering engine that's fully interactive.

Then & Now
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RIGID GEMS TECHNICAL INFO.

RigidGems 3.0 [15FPS] [DXR ON] 2022_01_25 15_08_34.png

RIGID GEMS

TECHNICAL INFO.

Learn More
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RIGID GEMS FOR MARKETING

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RIGID GEMS FOR MARKETING

Let's Connect

Joetsu, Niigata,

Japan

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©2026 by FerioWorks, LLC

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